Anno 2205 Orbital — Station Layout
If you want to fine-tune your current space station setup, tell me: What is your current or tech level ?
Easy to expand; low risk of cutting off vital systems. Cons: Hard to maximize high-tier synergy bonuses later on. Anno 2205 Orbital Station Layout
| Module | Size | Primary Output | Adjacency Bonus | |--------|------|----------------|------------------| | Orbital Solar Farm | 2×2 | Energy | +10% Energy to adjacent modules | | Zero-G Lab | 1×1 | Workforce | +15% Workforce to adjacent modules | | Logistics Hub | 2×2 | Logistics | +10% Logistics to adjacent modules | | Quantum Communicator | 1×1 | Energy | None (but high base output) | | Hydroponic Dome | 2×2 | Workforce | +5% Workforce to adjacent | If you want to fine-tune your current space
12 Workshops, all fully supplied with goods. Result: 1,200 total Expertise. You can unlock every single tech in the game. Cost: High logistical overhead. You must establish trade routes shipping exotic goods (like Deep Sea Coral and Rare Earth Elements) from Earth and the Moon to the station. This requires a massive global supply chain but yields the ultimate endgame. | Module | Size | Primary Output |
You must balance Agriculture, Electronics, and Heavy Industry research wings to maintain a versatile tech tree. Optimal Layout Strategies
Drastically reduce the cost of shipping and trade routes.
Experienced players often treat the station as a two-phase project: an initial expansion phase to unlock all 12 modules, followed by a total reconstruction for maximum expertise .