: Resolved a bug in the main hub that prevented the Next Chapter portal from activating after collecting all required Soul Shards.
According to discussions within the , utilizing outdated builds results in inaccurate game performance reporting and unavoidable bugs. The 1.9.6 patch fundamentally shifts how the engine balances active assets across various levels.
: The update fixes the infamous "spawn kill" bug. Dread Duckies will no longer dynamically respawn if the player is within a specific radius of a vacant camouflage spot.
If you are still experiencing issues with Dark Deception , here are some steps you can take to troubleshoot:
★★★★☆ (4/5) One star lost for removing fun glitches, but gained back for finally fixing Agatha’s laugh spam.
If you would like, please let me know if you are experiencing , need help earning an S-Rank on the updated Monkey Business map, or want details on the upcoming Enhanced+ Remake updates . Share public link
A display bug previously made S-Rank impossible to achieve; this has been fixed, and the rank is now fully obtainable.
: Breakable wooden boards across the hotel maze map have been entirely removed. These assets were a primary source of memory leaks, which frequently crashed mid-range PCs during chaotic chase sequences. Comparative Analysis: Pre-Patch vs. Post-Patch 1.9.6 Gameplay Feature Pre-Patch (Outdated Builds) Post-Patch 1.9.6 Dread Ducky Spawning Respawns instantly on top of players. Proximity-checked to prevent spawn kills. Murder Monkey Behavior Glitchy pathfinding, easily cheesed. Aggressive, optimized pathing intelligence. Level Progression Cap Uncapped, leading to broken status attributes. Hard-capped precisely at Level 15. Hotel Maze Assets Breakable boards cause fatal client crashes. Cleaned asset maps for higher frame stability. End-Level Escape Safe sprint back to the altar zone. Enforced ambush by two Chef Monkeys. How to Verify and Optimize Your Game Version