Navigating the Shift: Everything New in the ETS2 1.35 to 1.36 Patch
On the positive side, the Steam Workshop integration was updated to better handle version-specific mod sorting. This allowed modders to host versions of their creations optimized for 1.36 while keeping legacy files available for players choosing to stay on older versions of the game via Steam's beta branches. Summary of Key Changes: 1.35 vs 1.36 Feature Category Version 1.35 Version 1.36 DirectX 9 (Default) / DX11 (Experimental) DirectX 11 (Mandatory) / DX9 Removed New Map Content Sardinia, Germany Rework, Roads in France Corsica Island (6 New Cities) GPS Capabilities Standard waypoint mapping Added Avoidance Regions & mid-trip map management Trailer Ownership Logging, Livestock, and Container Trailers Expanded Grain Hoppers & specialized chassis
Updating from 1.35 to 1.36 is for heavy mod profiles. The following mod types will fail immediately: ets2 135 to 136 patch new
marked a significant technical shift, primarily moving the game to a full DirectX 11 foundation
AI traffic systems feature data-driven license plates, altering background texture data based on regions for better regional accuracy. Navigating the Shift: Everything New in the ETS2 1
The update added several new AI vehicles to the road, including specialized service vehicles.
: DX9 was officially removed, leading to improved performance, smoother gameplay, and better long-range Level of Detail (LOD) for many players. The following mod types will fail immediately: marked
Ensuring compatibility with new graphics cards, controllers, or operating system updates.
Once you save your profile in 1.36, you cannot open it again in 1.35. Always back up your Documents/Euro Truck Simulator 2/profiles folder first.
The transition from version 1.35 to 1.36 Euro Truck Simulator 2 (ETS2)